By B.N. Frank
American Academy of Pediatrics and other health experts warn that kids are more vulnerable to harm from exposure to wireless radiation and Blue Light. In fact, no “safe” level of wireless radiation has been scientifically determined for children or pregnant women.
Blue light exposure has been equated with near-sightedness, macular degeneration and blindness. Exposure to all sources of microwave, aka wireless radiation can disrupt the blood-brain barrier, cause it to leak, and even kill brain cells. 2018 research revealed that children receive 2-5 times higher exposures of radiation than adults from Virtual Reality (VR).
VR can cause balance issues, behavioral changes, cognitive problems, eye problems (soreness, vision changes), headaches, and more. Regardless, some healthcare professionals still endorse VR despite warnings from their peers. When they endorse it for kids, though – it’s beyond horrifying.
Concussions are an issue in nearly every contact sport. This is true not only at the professional level, but also for kids just starting out. To help reduce concussions and inform younger players, TeachAids and Stanford University collaborated to create the CrashCourse VR interactive software. Using the software, young athletes can learn how concussions are caused and how to treat them.
CrashCourse VR is also launching in partnership with USA Football and Pop Warner Little Scholars. It allows wearers to see what it is like to be concussed in a high school football game. The free software can be downloaded on Oculus Rift and Oculus Go, and can also be used by classrooms, hospitals, and sports museums.
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“We hope that these educational materials will provide young football players, as well as youth in sports, with the knowledge and tools necessary to keep themselves safer.”
VR as educational materials? Unfortunately, TeachAids and Dr. Sorcar aren’t the first to promote this quackery.
Activist Post reports regularly about unsafe technology. For more information, visit our archives.
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